I had the pleasure of riding a spanking new Honda CBR250R for 100 miles this past week. This is the epitome of modern motorcycle engineering--fuel injection, water cooled, single cylinder, long maintenance interval, high-tech electronics--in a small package. Exactly the sort of package that is selling in large quantities all over the newly-industrialized world.
Everything about this motorcycle is likable, except the tool kit. That's it, to the right. An Allen wrench and a helmet cable.
When I mentioned the undersized tool "selection" to Dean Cross, Motoprimo's Off-Road Product Manager (who is a cruiser-riding-only guy, which is another confusing topic altogether), he joked that the CBR didn't come with any tools but that they'd scavenged this tool bag from a Harley. After I failed to get the joke, he asked, "What would you do to this bike?"
I started listing the things I do with tools and motorcycles and he interrupted me by saying something about me being old, unusual, and out-of-touch with reality. Apparently, modern people don't work on their own motorcycles. I really wanted to argue with him, but I had nothing to work with. At the music school where I teach, many of our students are incapable of properly tightening a microphone stand's parts without accidentally disassembling something in the process. If that something actually falls off, they will stand fixated by the reflection of the dropped part like a deer trapped in headlights until I show them how the part is reattached. These are, mostly, not stupid kids, but they are mechanically clueless.
Some time ago, in an interview with Kevin Cameron, Kevin said "every new entering freshman class has better keyboard skills and more math, but they are less prepared to deal with the physical world. When those people become engineers etc. and go on the job, they have to go and do the playing that they would have done when they were 12 or 8 or 16. They do it on the job and some pretty ridiculous things come out of it. But in the end, the same function is performed, namely, the person gets squared away with physical reality." In my field, I don't see either the improved keyboard skills (unless illiterate texting counts) or improved math capacity, but I can only hope that is the case for engineering students.
In response, Honda created a small motorcycle with large maintenance intervals and assumed that even this fairly simple motorcycle would receive all of its service care at the dealership. Where those high quality dealership mechanics are going to come from appears to be an item of faith or wishful thinking.
I wish I could claim this idea for my own, but it belongs to Dean Cross. He suggested that all of modern experience comes from video games, so video games ought to provide some value to society by including technical demands with the mayhem. For example, before you can pillage an Iraqi village in
Gears of War or
Battlefield or
Call of Duty you have to disassemble, clean, and reassemble your weapons (like basic training). Occasionally, your weapons will jam in the battle and you will have to fix them while ducking for cover.
Motocross Mania,
MotoGP, and the like are obvious candidates for a little maintenance reality check. Tires should be replaced between races at the dead minimum. Force players to actually figure out how to slip a door lock and hot wire a car to go anywhere in
Grand Theft Auto. Make up your own list of games that need to reflect the physical world. If you play video games at all, I'm sure your list will overwhelm mine. I had to go to Amazon.com to find the names of any of this stuff. Hell, I might get interested in video games if the games actually required a little thought.
I don't, however, have a solution for stupid games like
Guitar Hero. Just pick up a real guitar and learn to play music. Pushing buttons on beat is the definition of "lame."